A famous magician is giving a performance in the city. He needs to impress the audience with magical spells in order not to ruin his reputation and gain even more fame.
The magician visually looks like a real magician!
Before the performance, the player bets on whether he can impress the audience.
The player sees the audience and their wishes for magic spells. If the player can perform the spell, points are added to his fame; if he cannot, points are subtracted. In addition, fame is affected by the quality of the spells performed. In order to perform a spell more qualitatively, the player fills the spell quality scale - a few seconds of tapping on the screen (the action is accompanied by various animations and visual effects of the spell). The player can also perform several spells at a time, but their quality may be noticeably worse (since they will need to be created simultaneously).
At the end of the round, a score is given for the entire performance based on the number of spells performed and their quality. Score = the money the player gets for his performance. The money can be used to learn new spells from the spell master or to improve existing spells.